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Lumiera 0.pre.04~rc.1
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Global control interface for the render engine subsystem. More...
Go to the source code of this file.
Global control interface for the render engine subsystem.
The render engine, as implemented in an combined effort by the Lumiera Vault-Layer and some parts of Steam-Layer, can be started and stopped as a Subsystem of the whole application.
Definition in file enginefacade.hpp.
#include "common/subsys.hpp"Namespaces | |
| namespace | vault |
| Vault-Layer implementation namespace root. | |
Classes | |
| struct | EngineFacade |
| Interface to the vault layer (render engine subsystem): Global access point for starting the render engine subsystem and for defining the public interface(s) for talking with the engine. More... | |