Lumiera 0.pre.04~rc.1
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enginefacade.hpp File Reference

Global control interface for the render engine subsystem. More...

Go to the source code of this file.

Description

Global control interface for the render engine subsystem.

The render engine, as implemented in an combined effort by the Lumiera Vault-Layer and some parts of Steam-Layer, can be started and stopped as a Subsystem of the whole application.

Warning
as of 4/2023 Render-Engine integration work is underway ////////////////////////////////////////TICKET #1280

Definition in file enginefacade.hpp.

#include "common/subsys.hpp"

Namespaces

namespace  vault
 Vault-Layer implementation namespace root.
 

Classes

struct  EngineFacade
 Interface to the vault layer (render engine subsystem): Global access point for starting the render engine subsystem and for defining the public interface(s) for talking with the engine. More...