31 #ifndef STEAM_ENGINE_ENGINE_CTX_H 32 #define STEAM_ENGINE_ENGINE_CTX_H 54 std::unique_ptr<Facilities> services_;
Any copy and copy construction prohibited.
Steam-Layer implementation namespace root.
Access point to singletons and other kinds of dependencies designated by type.
Mix-Ins to allow or prohibit various degrees of copying and cloning.
static lib::Depend< EngineCtx > access
storage for the EngineService interface object
A front-end to support the buffer management within the render nodes.
Singleton services and Dependency Injection.
Helper to abstract creation and lifecycle of a dependency.
Interface: a facility providing and managing working buffers for media calculations.