34 #ifndef STEAM_MOBJECT_SESSION_DUMMY_SESSION_CONNECTION_H 35 #define STEAM_MOBJECT_SESSION_DUMMY_SESSION_CONNECTION_H 49 class MutationMessage;
54 using control::Command;
55 using control::CommandDef;
56 using control::CommandSetup;
60 extern CommandSetup test_fake_injectSequence_1;
61 extern CommandSetup test_fake_injectSequence_2;
110 void setSolution (string const& solution = "") 112 UNIMPLEMENTED (
"tbw");
114 this->transmogrify (solution);
Any copy and copy construction prohibited.
Opaque message to effect a structural change on a target, which is likewise only known in an abstract...
Steam-Layer implementation namespace root.
Namespace of Session and user visible high-level objects.
Access point to singletons and other kinds of dependencies designated by type.
Implementation namespace for support and library code.
Mix-Ins to allow or prohibit various degrees of copying and cloning.
Tiny helper functions and shortcuts to be used everywhere Consider this header to be effectively incl...
Provision for setup of concrete commands for use by the UI.
A token language to represent structural changes in a tree like hierarchical data structure...
Singleton services and Dependency Injection.
Lumiera error handling (C++ interface).
Helper to abstract creation and lifecycle of a dependency.
Scaffolding to drive the evolution of the Lumiera application.
static lib::Depend< DummySessionConnection > instance
access point to set up the scaffolding.