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conmanager.hpp
Go to the documentation of this file.
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/*
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CONMANAGER.hpp - manages the creation of data/control connections when building the Renderengine
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Copyright (C)
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2008, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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*/
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#ifndef STEAM_MOBJECT_BUILDER_CONMANAGER_H
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#define STEAM_MOBJECT_BUILDER_CONMANAGER_H
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namespace
steam
{
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namespace
mobject {
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namespace
builder {
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class
ConManager
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{
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public
:
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int
getConnection
();
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};
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}}}
// namespace steam::mobject::builder
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#endif
steam
Steam-Layer implementation namespace root.
Definition:
dummy-player-facade.h:37
steam::mobject::builder::ConManager
Connection Manager: used to build the connections between render engine nodes if these nodes need to ...
Definition:
conmanager.hpp:41
steam::mobject::builder::ConManager::getConnection
int getConnection()
Definition:
conmanager.cpp:34
steam
mobject
builder
conmanager.hpp
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