Lumiera 0.pre.04
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command-impl.hpp File Reference

Top level of the command implementation. More...

Go to the source code of this file.

Description

Top level of the command implementation.

CommandImpl holds together the various data and sub-objects involved into the inner workings of a Steam-Layer command. It serves to implement a "command definition" (prototype) as well as a concrete command instance. It is a data holder with a well defined identity and usually located within the (pooled) storage managed by the CommandRegistry. Client code gets access to a specific CommandImpl through a Command instance, which is a small (refcounting smart-ptr) handle.

See also
Command
SteamDispatcher

Definition in file command-impl.hpp.

#include "steam/control/command.hpp"
#include "steam/control/command-closure.hpp"
#include "steam/control/command-mutation.hpp"
#include "lib/format-string.hpp"
#include "lib/nocopy.hpp"
#include <memory>
#include <functional>

Namespaces

namespace  steam
 Steam-Layer implementation namespace root.
 
namespace  steam::control
 Steam-Layer dispatcher, controller and administrative facilities.
 

Macros

#define _TY(_ID_)   typename _Type<ARG>::_ID_
 

Classes

class  CommandImpl
 Steam-Layer Command implementation. More...
 
struct  CommandImpl::_Type< ARG >
 

Macro Definition Documentation

◆ _TY

#define _TY (   _ID_)    typename _Type<ARG>::_ID_

Definition at line 90 of file command-impl.hpp.


Class Documentation

◆ steam::control::CommandImpl::_Type

struct steam::control::CommandImpl::_Type
Class Members
typedef SIG_op SIG_op
typedef SIG_cap SIG_cap
typedef SIG_undo SIG_undo
typedef function< SIG_op > Func_op
typedef function< SIG_cap > Func_cap
typedef function< SIG_undo > Func_undo
+ Collaboration diagram for CommandImpl::_Type< ARG >: