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TurnoutSystem Class Reference

#include "steam/engine/turnout-system.hpp"

Description

Communication hub to coordinate and activate the »Render Node Network« performance.

An instance will be created on the stack for each evaluation of a render job. It provides access to common invocation parameters, an extension system to register further data slots, and initiates the recursive pull()-call into the render node network as attached for this call.

Definition at line 64 of file turnout-system.hpp.

Public Member Functions

 TurnoutSystem (Time absoluteNominalTime)
 
+ Collaboration diagram for TurnoutSystem:

The documentation for this class was generated from the following file: