20#ifndef STEAM_MOBJECT_SESSION_AUTO_H
21#define STEAM_MOBJECT_SESSION_AUTO_H
A facility to get the actual value of a plugin/effect parameter.
string buildShortID(lib::Literal typeID, string suffix="") const
Automation data for some parameter (i.e.
string initShortID() const
Namespace of Session and user visible high-level objects.
Steam-Layer implementation namespace root.
Core abstraction: an entity to expose a single parameter.