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Lumiera 0.pre.04
»edit your freedom«
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Intermediate Asset interface: metadata and processing instructions. More...
Go to the source code of this file.
Intermediate Asset interface: metadata and processing instructions.
stalled effort towards a session implementation from 2008
2016 likely to stay, but expect some extensive rework
Definition in file mobject/session/meta.hpp.
#include "steam/mobject/session/abstractmo.hpp"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::mobject |
| Media-Objects, edit operations and high-level session. | |
| namespace | steam::mobject::session |
| Namespace of Session and user visible high-level objects. | |
Classes | |
| class | Meta |
| Meta-MObject doesn't represent real Media Content, but rather all sorts of Processing Instructions and other metadata, which can be placed and attached within the Model/Session. More... | |