Lumiera
0.pre.03
»edit your freedom«
turnout-system.cpp
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/*
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TurnoutSystem - Encapsulation of the state corresponding to a render calculation
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Copyright (C)
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2008, Hermann Vosseler <Ichthyostega@web.de>
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**Lumiera** is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2 of the License, or (at your
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option) any later version. See the file COPYING for further details.
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* *****************************************************************/
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#include "
steam/engine/turnout-system.hpp
"
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namespace
steam
{
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namespace
engine {
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namespace
{
// Details...
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}
// (END) Details...
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// using mobject::Placement;
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// using mobject::session::Effect;
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}}
// namespace engine
steam
Steam-Layer implementation namespace root.
Definition:
dummy-player-facade.h:37
turnout-system.hpp
THe actual state of a frame rendering evaluation parametrised for a single job.
steam
engine
turnout-system.cpp
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