Lumiera
0.pre.03
»edit your freedom«
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#include "steam/engine/dispatcher.hpp"
Job-planning Step-1: establish a sequence of frame start times.
Definition at line 150 of file dispatcher.hpp.
Public Member Functions | |
bool | checkPoint () const |
void | iterNext () |
TimeVar const & | yield () const |
Public Attributes | |
TimeVar | currPoint {Time::NEVER} |
Dispatcher *const | dispatcher |
FrameCnt | frameNr {0} |
TimeVar | stopPoint {Time::NEVER} |
const Timings | timings |
Protected Member Functions | |
void | activate (Time start, Time after) |