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Dispatcher::PipeFrameTick Struct Reference

#include "steam/engine/dispatcher.hpp"

Description

Job-planning Step-1: establish a sequence of frame start times.

Definition at line 150 of file dispatcher.hpp.

Public Member Functions

bool checkPoint () const
 
void iterNext ()
 
TimeVar const & yield () const
 

Public Attributes

TimeVar currPoint {Time::NEVER}
 
Dispatcher *const dispatcher
 
FrameCnt frameNr {0}
 
TimeVar stopPoint {Time::NEVER}
 
const Timings timings
 

Protected Member Functions

void activate (Time start, Time after)
 
+ Collaboration diagram for Dispatcher::PipeFrameTick:

The documentation for this struct was generated from the following file: