Lumiera 0.pre.04~rc.1
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session-service-mutate.hpp
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1/*
2 SESSION-SERVICE-MUTATE.hpp - session implementation service API: add/remove session contents
3
4 Copyright (C)
5 2010, Hermann Vosseler <Ichthyostega@web.de>
6
7  **Lumiera** is free software; you can redistribute it and/or modify it
8  under the terms of the GNU General Public License as published by the
9  Free Software Foundation; either version 2 of the License, or (at your
10  option) any later version. See the file COPYING for further details.
11
12*/
13
14
30#ifndef MOBJECT_SESSION_SESSION_SERVICE_MUTATE_H
31#define MOBJECT_SESSION_SESSION_SERVICE_MUTATE_H
32
33//#include "steam/mobject/session.hpp"
34//#include "lib/meta/generator.hpp"
36
37
38
39
40namespace steam {
41namespace mobject {
42namespace session {
43
44
53 {
54 public:
55 typedef PlacementMO const& PMO;
56 typedef PlacementMO::ID const& PID;
57
58 static PID attach_toModel (PMO, PID) ;
59 static bool detach_and_clear (PID) ;
60 static bool detach (PID) ;
61 };
62
63
64
65}}} // namespace steam::mobject::session
66#endif
Implementation-level service for resolving an Placement-ID.
static bool detach_and_clear(PID)
detach the denoted element from the model including all children.
static PID attach_toModel(PMO, PID)
attach an object by placement onto the session.
static bool detach(PID)
detach the denoted leaf element from the model.
Namespace of Session and user visible high-level objects.
Definition sequence.hpp:65
Steam-Layer implementation namespace root.
Core abstraction: placement of a media object into session context.