75 UNIMPLEMENTED (
"clear objects in current session");
87 UNIMPLEMENTED (
"construct a pristine session");
100 UNIMPLEMENTED (
"rebuild session using a mock serialiser");
112 UNIMPLEMENTED (
"loading real session");
123 UNIMPLEMENTED (
"Serialise current session");
static session::SessManager & current
access point to the current Session
creation, access and Session lifecycle Interface.
virtual void reset()=0
reset all session config and start with a pristine default session.
virtual void clear()=0
clear current session contents without resetting overall session config.
Check the session management operations provided by mobject::session::Session This includes accessing...
virtual void run(Arg arg)
void saveSession(string &dest)
void loadSession(const string &src)
Namespace of Session and user visible high-level objects.
bool checkTestsession1()
Analyse the current (global) Session to verify the configuration of "Test-Session 1".
void buildTestsession1()
Create a Test Session configuration usable for various Tests.
Steam-Layer implementation namespace root.
Test runner and basic definitions for tests.
Simplistic test class runner.
#define LAUNCHER(_TEST_CLASS_, _GROUPS_)
Primary Interface to the current Session.
Dummy session content prepared for unit test.