Lumiera  0.pre.03
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renderengine.hpp
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1 /*
2  RENDERENGINE.hpp - a complete network of processing nodes usable for rendering
3 
4  Copyright (C)
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7   **Lumiera** is free software; you can redistribute it and/or modify it
8   under the terms of the GNU General Public License as published by the
9   Free Software Foundation; either version 2 of the License, or (at your
10   option) any later version. See the file COPYING for further details.
11 
12 */
13 
14 
21 #ifndef STEAM_ENGINE_RENDERENGINE_H
22 #define STEAM_ENGINE_RENDERENGINE_H
23 
25 
26 #include <list>
27 
28 
29 
33 
35 
36 namespace steam {
37 namespace engine {
38 
39  using std::list;
40 
49  : public RenderGraph
50  {
51  public:
53  // note: the play controller lives in the steam-layer,
54  // but is a subsystem separate of the session.
55  RenderEngine();
56 
57  private:
58  list<RenderGraph> renderSegments;
59 
60  };
61 
62 }} // namespace steam::engine
63 #endif /*STEAM_ENGINE_RENDERENGINE_H*/
Steam-Layer implementation namespace root.