Lumiera  0.pre.03
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node-storage-test.cpp File Reference

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Description

Actual storage setup for render nodes is demonstrated by NodeStorage_test.

Todo:
12/2024 this test will focus on the high-level integration, which is future work and possibly addressed in the next »Vertical Slice« when we add processing of a given media clip from disk.

Definition in file node-storage-test.cpp.

#include "lib/test/run.hpp"

Classes

class  NodeStorage_test
 

Functions

 LAUNCHER (NodeStorage_test, "unit node")
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Namespaces

 steam
 Steam-Layer implementation namespace root.
 
 steam::engine
 Lumiera's render engine core and operational control.
 

Function Documentation

◆ LAUNCHER()

steam::engine::test::LAUNCHER ( NodeStorage_test  ,
"unit node"   
)

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