Lumiera 0.pre.04
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steam::asset::anonymous_namespace{clip.cpp} Namespace Reference

Functions

const Asset::Ident createClipIdent (const Media &mediaref)
 
Media::PClip createClipMO (const Clip &thisClipAsset, const Media &mediaChannel)
 

Function Documentation

◆ createClipIdent()

const Asset::Ident createClipIdent ( const Media mediaref)

derive a sensible asset ident tuple when creating a asset::Clip based on some asset::Media

Todo:
getting this one correct is important for handling creation of multiple clip instances from one media. Means we have still to figure out a sensible concept...

Definition at line 38 of file asset/clip.cpp.

References Asset::Ident::category, steam::asset::CLIP_SUBFOLDER, createClipIdent(), Asset::ident, Asset::Ident::name, Asset::Ident::org, Category::setPath(), and Asset::Ident::version.

Referenced by createClipIdent().

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◆ createClipMO()

Media::PClip createClipMO ( const Clip thisClipAsset,
const Media mediaChannel 
)

Definition at line 49 of file asset/clip.cpp.

References MObject::create, and createClipMO().

Referenced by createClipMO().

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