Lumiera 0.pre.04
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compoundmedia.hpp
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1/*
2 COMPOUNDMEDIA.hpp - multichannel media
3
4 Copyright (C)
5 2008, Hermann Vosseler <Ichthyostega@web.de>
6
7  **Lumiera** is free software; you can redistribute it and/or modify it
8  under the terms of the GNU General Public License as published by the
9  Free Software Foundation; either version 2 of the License, or (at your
10  option) any later version. See the file COPYING for further details.
11
12*/
13
14
22#ifndef ASSET_COMPOUNDMEDIA_H
23#define ASSET_COMPOUNDMEDIA_H
24
25#include "steam/asset/media.hpp"
26
27#include <vector>
28
29using std::vector;
30
31
32
33namespace steam {
34namespace asset {
35
36
41 class CompoundMedia : public Media
42 {
43 protected:
45 vector<Media *> tracks; // TODO: shouldn't we use shared_ptr here???
46
47 };
48
49
50
51}} // namespace steam::asset
52#endif
compound of several elementary media tracks, e.g.
vector< Media * > tracks
elementary media assets comprising this compound
key abstraction: media-like assets
Definition media.hpp:64
Media data represented a specific kind of Asset.
The asset subsystem of the Steam-Layer.
Steam-Layer implementation namespace root.