Lumiera  0.pre.03
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asset-controller.hpp
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1 /*
2  ASSET-CONTROLLER.hpp - asset management UI top level
3 
4  Copyright (C)
5  2017, Hermann Vosseler <Ichthyostega@web.de>
6 
7   **Lumiera** is free software; you can redistribute it and/or modify it
8   under the terms of the GNU General Public License as published by the
9   Free Software Foundation; either version 2 of the License, or (at your
10   option) any later version. See the file COPYING for further details.
11 
12 */
13 
14 
42 #ifndef STAGE_SETTING_ASSET_CONTROLLER_H
43 #define STAGE_SETTING_ASSET_CONTROLLER_H
44 
45 //#include "stage/gtk-base.hpp"
47 
48 //#include <string>
49 //#include <memory>
50 
51 
52 namespace stage {
53 namespace setting {
54 
55 // using std::unique_ptr;
56 // using std::string;
57 
58 // class GlobalCtx;
59 
60 
61 
68  : public model::Controller
69  {
71 
72  public:
73  AssetController (ID identity, ctrl::BusTerm& nexus);
74  ~AssetController();
75 
78 
79  private:
80 
81  };
82 
83 
84 
85 }}// namespace stage::setting
86 #endif /*STAGE_SETTING_ASSET_CONTROLLER_H*/
connection point at the UI-Bus.
Definition: bus-term.hpp:96
Top level controller for the asset management section in the UI.
A handle to allow for safe »remote implantation« of an unknown subclass into a given opaque InPlaceBu...
Definition: record.hpp:104
AssetController(ID identity, ctrl::BusTerm &nexus)
Establish the UI section to deal with asset management.
Lumiera GTK UI implementation root.
Definition: guifacade.cpp:37
void buildMutator(lib::diff::TreeMutator::Handle) override
content population and manipulation via UI-Bus
Common Abstraction of all sub-controller, coordinated by the UI-Bus.