20 #ifndef MOBJECT_SESSION_TEST_SCOPE_INVALID_H 21 #define MOBJECT_SESSION_TEST_SCOPE_INVALID_H 49 PlacementMO::ID derailed_;
52 static Ambush _shady_scope_;
53 return *
reinterpret_cast<Scope*
> (&_shady_scope_);
Core abstraction: placement of a media object into session context.
Scope const & fabricate_invalidScope()
Steam-Layer implementation namespace root.
Namespace of Session and user visible high-level objects.
A Placement scope within the high-level-model.