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Lumiera 0.pre.04~rc.1
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#include "vault/media-access-facade.hpp"
Description of one channel found in a media file; result of querying the channel.
Definition at line 110 of file media-access-facade.hpp.
Public Attributes | |
| CStr | chanID |
| identifier which can be used to create a name for the media asset corresponding to this channel. | |
| CStr | codecID |
| identifier characterising the access method (or codec) needed to get at the media data. | |
| MediaAccessFacade::ChanHandle | handle |
| opaque handle, which will be used later to open this channel and retrieve some frames from it | |
Public Member Functions | |
| ChanDesc (CStr chanName=nullptr, CStr codec=nullptr, MediaAccessFacade::ChanHandle h=nullptr) | |
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inline |
Definition at line 131 of file media-access-facade.hpp.
| CStr chanID |
identifier which can be used to create a name for the media asset corresponding to this channel.
May be NULL or empty and need not be unique.
Definition at line 116 of file media-access-facade.hpp.
Referenced by MediaAccessMock_test::queryScenario().
| CStr codecID |
identifier characterising the access method (or codec) needed to get at the media data.
This should be rather a high level description of the media stream type, e.g. "H264" – anyhow, it will be used to find a codec asset for this channel.
Definition at line 124 of file media-access-facade.hpp.
Referenced by MediaAccessMock_test::queryScenario().
opaque handle, which will be used later to open this channel and retrieve some frames from it
Definition at line 129 of file media-access-facade.hpp.
Referenced by MediaAccessMock_test::queryScenario().
Collaboration diagram for ChanDesc: