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Lumiera 0.pre.04
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Implementation details of preparing and performing job invocations. More...
Go to the source code of this file.
Implementation details of preparing and performing job invocations.
Definition in file job-ticket.cpp.
#include "steam/engine/job-ticket.hpp"#include "vault/gear/nop-job-functor.hpp"#include "lib/hash-combine.hpp"#include "lib/depend.hpp"#include "lib/util.hpp"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::engine |
| Lumiera's render engine core and operational control. | |
| namespace | steam::engine::anonymous_namespace{job-ticket.cpp} |
Functions | |
| bool | operator== (InvocationInstanceID const &l, InvocationInstanceID const &r) |
Variables | |
| lib::Depend< vault::gear::NopJobFunctor > | nopFunctor |
| const FSecs | JOB_MINIMUM_RUNTIME {1,1000} |