Lumiera
0.pre.03
»edit your freedom«
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Go to the source code of this file.
Implementation details of preparing and performing job invocations.
Definition in file job-ticket.cpp.
#include "steam/engine/job-ticket.hpp"
#include "vault/gear/nop-job-functor.hpp"
#include "lib/hash-combine.hpp"
#include "lib/depend.hpp"
#include "lib/util.hpp"
Functions | |
bool | operator== (InvocationInstanceID const &l, InvocationInstanceID const &r) |
Variables | |
const FSecs | JOB_MINIMUM_RUNTIME {1,1000} |
lib::Depend< vault::gear::NopJobFunctor > | nopFunctor |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::engine | |
Lumiera's render engine core and operational control. | |