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Lumiera 0.pre.04
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Subsystem descriptor and configuration for the render engine. More...
Go to the source code of this file.
Subsystem descriptor and configuration for the render engine.
This is the implementation part to manage render engine lifecycle as a Subsystem of the whole application.
Definition in file enginefacade.cpp.
Namespaces | |
| namespace | vault |
| Vault-Layer implementation namespace root. | |
| namespace | vault::anonymous_namespace{enginefacade.cpp} |
Classes | |
| class | EngineSubsysDescriptor |
Variables | |
| lib::Depend< EngineSubsysDescriptor > | theDescriptor |