access(uint chanNr) const (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | inlineprivatevirtual |
buildConnection(ConnectionStorage)=0 | OutputSlotImplBase::ConnectionManager< CON > | protectedpure virtual |
ConnectionManager(uint numChannels) (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | inlineprotected |
Connections typedef (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | private |
connections_ (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | private |
ConnectionStorage typedef (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | protected |
connectOutputSink(CON &connection) (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | inlineprivatestatic |
getOpenedSinks() (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | inlineprivatevirtual |
getTimingConstraints() (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | inlineprivatevirtual |
init() (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | inlineprotected |
isActive() const (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | inlineprivatevirtual |
OpenedSinks typedef (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | private |
shutdownConnection(OutputSlot::Connection *toClose) (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | inlineprivatestatic |
~Allocation() | OutputSlot::Allocation | protected |
~ConnectionManager() (defined in OutputSlotImplBase::ConnectionManager< CON >) | OutputSlotImplBase::ConnectionManager< CON > | inlinevirtual |
~ConnectionState() (defined in OutputSlot::ConnectionState) | OutputSlot::ConnectionState | inlinevirtual |