activate(steam::play::PlayProcess *impl, DEL whenDead) | Handle< steam::play::PlayProcess > | inline |
activate(shared_ptr< steam::play::PlayProcess > const &impl) | Handle< steam::play::PlayProcess > | inline |
activate(shared_ptr< steam::play::PlayProcess > &&impl) (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inline |
adjustSpeed(double) | Play::Controller | |
close() | Handle< steam::play::PlayProcess > | inline |
controlDuration(time::Control< time::Duration > &ctrl) (defined in Play::Controller) | Play::Controller | |
controlLooping(time::Control< time::TimeSpan > &ctrl) (defined in Play::Controller) | Play::Controller | |
controlPlayhead(time::Control< time::Time > &ctrl) (defined in Play::Controller) | Play::Controller | |
getQuality() const (defined in Play::Controller) | Play::Controller | |
getSpeed() const (defined in Play::Controller) | Play::Controller | |
go(time::Time) | Play::Controller | |
Handle()=default | Handle< steam::play::PlayProcess > | |
Handle(steam::play::PlayProcess *imp) | Handle< steam::play::PlayProcess > | inlineexplicit |
Handle(Handle const &r)=default (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | |
Handle(Handle &&rr)=default (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | |
Handle(shared_ptr< Y > const &r) (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inlineexplicit |
Handle(shared_ptr< Y > &&srr) (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inlineexplicit |
Handle(weak_ptr< Y > const &wr) (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inlineexplicit |
Handle(unique_ptr< Y > &&urr) (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inlineexplicit |
impl() const (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inlineprotected |
is_playing() const (defined in Play::Controller) | Play::Controller | |
is_scrubbing() const (defined in Play::Controller) | Play::Controller | |
isValid() const (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inline |
operator bool() const (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inlineexplicit |
operator weak_ptr< steam::play::PlayProcess >() const (defined in Play::Controller) | Play::Controller | |
operator=(Handle const &r)=default (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | |
operator=(Handle &&rr)=default (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | |
operator=(shared_ptr< Y > const &sr) (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inline |
operator=(shared_ptr< Y > &&srr) (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inline |
operator=(unique_ptr< Y > &&urr) (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | inline |
play(bool) | Play::Controller | |
scrub(bool) | Play::Controller | |
setQuality(uint) (defined in Play::Controller) | Play::Controller | |
SmPtr typedef (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | protected |
smPtr_ (defined in Handle< steam::play::PlayProcess >) | Handle< steam::play::PlayProcess > | protected |
useProxyMedia(bool) (defined in Play::Controller) | Play::Controller | |
usesProxy() const (defined in Play::Controller) | Play::Controller | |