Lumiera
0.pre.03
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Play::Controller Member List
This is the complete list of members for
Play::Controller
, including all inherited members.
activate
(steam::play::PlayProcess *impl, DEL whenDead)
Handle< steam::play::PlayProcess >
inline
activate
(shared_ptr< steam::play::PlayProcess > const &impl)
Handle< steam::play::PlayProcess >
inline
activate
(shared_ptr< steam::play::PlayProcess > &&impl) (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
adjustSpeed
(double)
Play::Controller
close
()
Handle< steam::play::PlayProcess >
inline
controlDuration
(time::Control< time::Duration > &ctrl) (defined in
Play::Controller
)
Play::Controller
controlLooping
(time::Control< time::TimeSpan > &ctrl) (defined in
Play::Controller
)
Play::Controller
controlPlayhead
(time::Control< time::Time > &ctrl) (defined in
Play::Controller
)
Play::Controller
getQuality
() const (defined in
Play::Controller
)
Play::Controller
getSpeed
() const (defined in
Play::Controller
)
Play::Controller
go
(time::Time)
Play::Controller
Handle
()=default
Handle< steam::play::PlayProcess >
Handle
(steam::play::PlayProcess *imp)
Handle< steam::play::PlayProcess >
inline
explicit
Handle
(Handle const &r)=default (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
Handle
(Handle &&rr)=default (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
Handle
(shared_ptr< Y > const &r) (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
explicit
Handle
(shared_ptr< Y > &&srr) (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
explicit
Handle
(weak_ptr< Y > const &wr) (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
explicit
Handle
(unique_ptr< Y > &&urr) (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
explicit
impl
() const (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
protected
is_playing
() const (defined in
Play::Controller
)
Play::Controller
is_scrubbing
() const (defined in
Play::Controller
)
Play::Controller
isValid
() const (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
operator bool
() const (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
explicit
operator weak_ptr< steam::play::PlayProcess >
() const (defined in
Play::Controller
)
Play::Controller
operator=
(Handle const &r)=default (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
operator=
(Handle &&rr)=default (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
operator=
(shared_ptr< Y > const &sr) (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
operator=
(shared_ptr< Y > &&srr) (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
operator=
(unique_ptr< Y > &&urr) (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
inline
play
(bool)
Play::Controller
scrub
(bool)
Play::Controller
setQuality
(uint) (defined in
Play::Controller
)
Play::Controller
SmPtr
typedef (defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
protected
smPtr_
(defined in
Handle< steam::play::PlayProcess >
)
Handle< steam::play::PlayProcess >
protected
useProxyMedia
(bool) (defined in
Play::Controller
)
Play::Controller
usesProxy
() const (defined in
Play::Controller
)
Play::Controller
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