Lumiera  0.pre.03
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channel-descriptor-obsolete.hpp File Reference

Go to the source code of this file.

Description

Representation of the Media type of a data channel used within the engine.

Todo:

as it stands (11/2011) this file is obsoleted and needs to be refactored, alongside with adapting the node invocation to the new BufferProvider interface.

as of 5/2024, this will be retained as part of the FeedManifold, which in turn takes on some aspects of the old buffer table draft.

Deprecated:
12/2024 it is now clear that the low-level-Model will be really low-level, implying that any connection to the usage domain will be completely resolved in the builder
See also
nodewiring-def.hpp
nodeoperation.hpp
bufftable-obsolete.hpp storage for the buffer table
engine::RenderInvocation

Definition in file channel-descriptor-obsolete.hpp.

#include "lib/error.hpp"
#include "lib/hash-value.h"
#include "steam/streamtype.hpp"

Classes

struct  ChannelDescriptor
 
struct  InChanDescriptor
 

Typedefs

typedef ProcNode_Obsolete * PNode
 

Namespaces

 steam
 Steam-Layer implementation namespace root.
 
 steam::engine
 Lumiera's render engine core and operational control.