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Lumiera 0.pre.04~rc.1
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A marker data type used in metadata / buffer management of the render engine. More...
Go to the source code of this file.
A marker data type used in metadata / buffer management of the render engine.
Definition in file buffer-local-tag.hpp.
Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::engine |
| Lumiera's render engine core and operational control. | |
| namespace | steam::engine::metadata |
Classes | |
| class | LocalTag |
| an opaque mark to be used by the BufferProvider implementation. More... | |
| union | LocalTag::OpaqueData |