Lumiera
0.pre.03
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A marker data type used in metadata / buffer management of the render engine.
Definition in file buffer-local-tag.hpp.
Classes | |
class | LocalTag |
an opaque mark to be used by the BufferProvider implementation. More... | |
union | LocalTag::OpaqueData |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::engine | |
Lumiera's render engine core and operational control. | |