Lumiera 0.pre.04~rc.1
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buffer-local-tag.hpp File Reference

A marker data type used in metadata / buffer management of the render engine. More...

Go to the source code of this file.

Description

A marker data type used in metadata / buffer management of the render engine.

Definition in file buffer-local-tag.hpp.

#include "lib/error.hpp"
#include "lib/hash-value.h"
#include <boost/functional/hash.hpp>

Namespaces

namespace  steam
 Steam-Layer implementation namespace root.
 
namespace  steam::engine
 Lumiera's render engine core and operational control.
 
 

Classes

class  LocalTag
 an opaque mark to be used by the BufferProvider implementation. More...
 
union  LocalTag::OpaqueData
 

Class Documentation

◆ steam::engine::LocalTag::OpaqueData

union steam::engine::LocalTag::OpaqueData
Class Members
uint64_t _as_number
void * _as_pointer
+ Collaboration diagram for LocalTag::OpaqueData: