Lumiera  0.pre.03
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steam Directory Reference
+ Directory dependency graph for steam:

Directories

Files

file  asset.cpp [code]
 Default implementation of the Asset abstraction.
 
file  asset.hpp [code]
 Steam-Layer Interface: Assets.
 
file  assetmanager.cpp [code]
 Implementation of Asset lookup and organisation functions.
 
file  assetmanager.hpp [code]
 Steam-Layer Interface: Asset Lookup and Organisation.
 
file  cmd.hpp [code]
 Common ID definitions for Steam-Layer commands.
 
file  steam/common.hpp [code]
 Basic set of definitions and includes commonly used together.
 
file  config-resolver.cpp [code]
 Implementation of bindings between Steam-Layer objects and rules-based configuration.
 
file  config-resolver.hpp [code]
 Definition of the concrete frontend for rule based configuration within the session.
 
file  controllerfacade.hpp [code]
 unfinished draft for a "Steam-Layer Controller"
 
file  facade.cpp [code]
 Implementation of subsystem lifecycle behaviour for the core parts of Steam-Layer.
 
file  state.hpp [code]
 Access point to an ongoing render's processing state.
 
file  streamtype.cpp [code]
 Implementation of a stream type framework.
 
file  streamtype.hpp [code]
 Framework for classification of media streams.