Lumiera  0.pre.03
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config-resolver.cpp File Reference

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Description

Implementation of bindings between Steam-Layer objects and rules-based configuration.

Todo:
draft from the early design phase of the Lumiera application. As of 2016, nothing was done on behalf of rules-based configuration, other then preparing the whole architecture for this capability. So this remains one of the most relevant goals of the Project.

Definition in file config-resolver.cpp.

Typedefs

using PFork = lib::P< Fork >
 

Functions

void configure_ConfigResolver ()
 Install the actual ConfigResolver implementation. More...
 
LifecycleHook schedule_ (ON_GLOBAL_INIT, &configure_ConfigResolver)
 

Namespaces

 lumiera
 Lumiera public interface.
 
 steam
 Steam-Layer implementation namespace root.