Lumiera
0.pre.03
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Lumiera plugins define 'interfaces' as shown in interface.h, the plugin system handles the loading of all kinds of plugins under the hood, invoked from the interface system.
Most things defined here are called internally and should not be used by other parts of the application.
plugin_load()
and plugin_register()
functions which lets it load any newly found plugin unconditionally. Later these callbacks will be replaced by a smarter system (plugindb) which makes it possible to load plugins on-demand and select proper plugins based on their version and capabilities.lumieraorg__plugin
interface. plugin_init() also stores the current error state (which might be clean) into the plugin. After that the plugin can be registered which records it in the plugin registry and if its error state is clean, registering all interfaces it offers in the interface registry. With that the plugin is ready to be used. Plugins with the error state set should still be registered to prevent further discovery runs to try loading them again. Definition in file plugin.h.
#include "lib/psplay.h"
#include "lib/error.h"
#include "common/interface.h"
#include <stdlib.h>
#include <nobug.h>
Typedefs | |
typedef lumiera_plugin * | LumieraPlugin |
Functions | |
LUMIERA_ERROR_DECLARE (PLUGIN_INIT) | |
LUMIERA_ERROR_DECLARE (PLUGIN_OPEN) | |
LUMIERA_ERROR_DECLARE (PLUGIN_WTF) | |
LUMIERA_ERROR_DECLARE (PLUGIN_REGISTER) | |
LUMIERA_ERROR_DECLARE (PLUGIN_VERSION) | |
int | lumiera_plugin_cmp_fn (const void *keya, const void *keyb) |
void | lumiera_plugin_delete_fn (PSplaynode node) |
int | lumiera_plugin_discover (LumieraPlugin(*callback_load)(const char *plugin), int(*callback_register)(LumieraPlugin)) |
discover new plugins traverses the configured plugin paths and calls the callback_load function for any plugin not actually loaded. More... | |
lumiera_err | lumiera_plugin_error (LumieraPlugin self) |
Query the error state of a plugin. More... | |
void * | lumiera_plugin_handle (LumieraPlugin self) |
Query the plugin handle. More... | |
LumieraPlugin | lumiera_plugin_init (LumieraPlugin self, void *handle, LumieraInterface plugin) |
const void * | lumiera_plugin_key_fn (const PSplaynode node) |
LumieraPlugin | lumiera_plugin_load (const char *plugin) |
Tries to load a plugin Creates a new plugin structure and tries to load and initialise the plugin. More... | |
LumieraPlugin | lumiera_plugin_lookup (const char *name) |
Lookup a plugin handle in the pluginregistry. More... | |
const char * | lumiera_plugin_name (LumieraPlugin self) |
Query the plugin name The name is the path and filename under which it was loaded. More... | |
LumieraPlugin | lumiera_plugin_new (const char *name) |
Allocates an preinitialises a plugin structure. More... | |
void | lumiera_plugin_refdec (LumieraPlugin self) |
void | lumiera_plugin_refinc (LumieraPlugin self) |
int | lumiera_plugin_register (LumieraPlugin self) |
Register a plugin and its interfaces. More... | |
unsigned | lumiera_plugin_unload (LumieraPlugin self) |
Tries to unload a plugin. More... | |
LumieraPlugin lumiera_plugin_new | ( | const char * | name | ) |
Allocates an preinitialises a plugin structure.
name | path/filename of the plugin |
LUMIERA_ERROR_PLUGIN_INIT
Definition at line 123 of file plugin.c.
References lumiera_malloc(), lumiera_strndup(), and psplaynode_init().
LumieraPlugin lumiera_plugin_init | ( | LumieraPlugin | self, |
void * | handle, | ||
LumieraInterface | plugin | ||
) |
Complete plugin initialisation Stores any pending error (from loading) in self which clears out the LUMIERA_ERROR_PLUGIN_INIT error state which was initialised by lumiera_plugin_new(), stores the handle and plugin pointers in the plugin struct.
self | pointer to the plugin struct |
handle | opaque handle referring to some plugin type specific data |
plugin | a lumieraorg__plugin interface which will be used to initialise this plugin |
Definition at line 139 of file plugin.c.
References lumiera_error().
LumieraPlugin lumiera_plugin_load | ( | const char * | plugin | ) |
Tries to load a plugin Creates a new plugin structure and tries to load and initialise the plugin.
The plugins error state may be set on any problem which should be queried later.
plugin | path/filename of the plugin to load |
int lumiera_plugin_register | ( | LumieraPlugin | self | ) |
Register a plugin and its interfaces.
Registers the plugin (unconditionally) at the plugin registry. When the error state of the plugin is NULL then use its lumieraorg__plugin interface to register all interfaces offered by the plugin at the interface registry. Registered plugins will be automatic unloaded at application end.
self | the plugin to be registered (calling with NULL is a no-op) |
Definition at line 260 of file plugin.c.
References LUMIERA_RECMUTEX_SECTION.
lumiera_err lumiera_plugin_error | ( | LumieraPlugin | self | ) |
void* lumiera_plugin_handle | ( | LumieraPlugin | self | ) |
const char* lumiera_plugin_name | ( | LumieraPlugin | self | ) |
void lumiera_plugin_refinc | ( | LumieraPlugin | self | ) |
void lumiera_plugin_refdec | ( | LumieraPlugin | self | ) |
unsigned lumiera_plugin_unload | ( | LumieraPlugin | self | ) |
Tries to unload a plugin.
When the Plugin is unused, then all resources associated with it are freed and it will be removed from memory
plugin | the plugin to be unloaded. |
LumieraPlugin lumiera_plugin_lookup | ( | const char * | name | ) |
int lumiera_plugin_discover | ( | LumieraPlugin(*)(const char *plugin) | callback_load, |
int(*)(LumieraPlugin) | callback_register | ||
) |
discover new plugins traverses the configured plugin paths and calls the callback_load function for any plugin not actually loaded.
If callback_load returns a plugin (and not NULL) then this is feed to the callback_register function.
Definition at line 187 of file plugin.c.
References lumiera_config_setdefault().