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Lumiera 0.pre.04~rc.1
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unit test CommandUse2_test More...
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unit test CommandUse2_test
Definition in file command-use2-test.cpp.
#include "lib/test/run.hpp"#include "lib/test/test-helper.hpp"#include "steam/control/command.hpp"#include "steam/control/command-def.hpp"#include "steam/control/handling-pattern.hpp"#include "lib/format-string.hpp"#include "lib/format-obj.hpp"#include "lib/util.hpp"#include "steam/control/test-dummy-commands.hpp"#include "common/interfaceregistry.h"#include "steam/control/steam-dispatcher.hpp"#include "include/session-command-facade.h"#include <functional>#include <boost/ref.hpp>#include <boost/lexical_cast.hpp>#include <string>Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::control |
| Steam-Layer dispatcher, controller and administrative facilities. | |
| namespace | steam::control::test |
Macros | |
| #define | __DELAY__ usleep(10000); |
Classes | |
| class | CommandUse2_test |
Functions | |
| template<typename TY > | |
| bool | protocolled (TY val2check) |
| diagnostics: checks if the given value has been written to the test protocol (string stream) of command2 Explanation: command2 accepts a function, invokes it and writes the result to the protocol stream. | |
| LAUNCHER (CommandUse2_test, "function controller") | |
| Register this test class... | |
| #define __DELAY__ usleep(10000); |