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steam::asset::anonymous_namespace{clip.cpp} Namespace Reference

Functions

const Asset::Ident createClipIdent (const Media &mediaref)
 
Media::PClip createClipMO (const Clip &thisClipAsset, const Media &mediaChannel)
 

Function Documentation

◆ createClipIdent()

const Asset::Ident steam::asset::anonymous_namespace{clip.cpp}::createClipIdent ( const Media mediaref)

derive a sensible asset ident tuple when creating a asset::Clip based on some asset::Media

Todo:
getting this one correct is important for handling creation of multiple clip instances from one media. Means we have still to figure out a sensible concept...

Definition at line 47 of file asset/clip.cpp.

References Asset::Ident::category, Asset::ident, Asset::Ident::name, stage::widget::name(), Asset::Ident::org, and Asset::Ident::version.

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