Lumiera  0.pre.03
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Scheduler Class Reference

#include "vault/gear/scheduler.hpp"

Description

»Scheduler-Service« : coordinate render activities.

Todo:
WIP 11/2023
See also
BlockFlow
SchedulerUsage_test

Definition at line 222 of file scheduler.hpp.

Public Member Functions

 Scheduler (BlockFlowAlloc &activityAllocator, EngineObserver &engineObserver)
 
void continueMetaJob (Time nextStart, Job planningJob, ManifestationID manID=ManifestationID())
 Place a follow-up job-planning job into the timeline.
 
ScheduleSpec defineSchedule (Job job)
 Render Job builder: start definition of a schedule to invoke the given Job. More...
 
activity::Proc doWork ()
 The worker-Functor: called by the active Workers from the WorkForce to pull / perform the actual render Activities.
 
bool empty () const
 
double getLoadIndicator ()
 
void ignite ()
 Spark the engine self-regulation cycle and power up WorkForce. More...
 
void seedCalcStream (Job planningJob, ManifestationID manID=ManifestationID(), FrameRate expectedAdditionalLoad=FrameRate(25))
 Set the Scheduler to work on a new CalcStream. More...
 
void terminateProcessing ()
 Bring down processing destructively as fast as possible. More...
 

Classes

class  ExecutionCtx
 
struct  Setup
 Binding of worker callbacks to the scheduler implementation. More...
 

Friends

class ExecutionCtx
 
class ScheduleSpec
 the Job builder is allowed to allocate and dispatch
 
class test::SchedulerService_test
 open private backdoor for tests
 

Private Member Functions

LoadController::Wiring connectMonitoring ()
 
Time getSchedTime ()
 access high-resolution-clock, rounded to µ-Ticks
 
void handleDutyCycle (Time now, bool=false)
 »Tick-hook« : code to maintain sane running status. More...
 
void handleWorkerTermination (bool isFailure)
 Callback invoked whenever a worker-thread is about to exit. More...
 
void maybeScaleWorkForce (Time startHorizon)
 Hook invoked whenever a new task is passed in. More...
 
void postChain (ActivationEvent)
 Enqueue for time-bound execution, possibly dispatch immediately. More...
 
void sanityCheck (ActivationEvent const &)
 
void triggerEmergency ()
 Trip the emergency brake and unwind processing while retaining all state. More...
 
- Private Member Functions inherited from NonCopyable
 NonCopyable (NonCopyable const &)=delete
 
NonCopyableoperator= (NonCopyable const &)=delete
 

Private Attributes

ActivityLang activityLang_
 
EngineObserverengineObserver_
 
SchedulerInvocation layer1_
 
SchedulerCommutator layer2_
 
LoadController loadControl_
 
WorkForce< SetupworkForce_
 

Member Function Documentation

◆ ignite()

void ignite ( )
inline

Spark the engine self-regulation cycle and power up WorkForce.

Note
set off automatically when put to use; while active, the duty-cycle retains itself, albeit bound to disengage when falling empty.

Definition at line 268 of file scheduler.hpp.

◆ terminateProcessing()

void terminateProcessing ( )
inline

Bring down processing destructively as fast as possible.

Dismiss worker threads as soon as possible, and clear the queues.

Warning
Actually running Activities can not be aborted, but anything not yet scheduled will be discarded, irrespective of dependencies.
Remarks
should never need to call this in regular operation, since an empty scheduler disengages automatically.

Definition at line 287 of file scheduler.hpp.

◆ getLoadIndicator()

double getLoadIndicator ( )
inline
Returns
a synthetic indicator fused from several observations
  • 1.0 defines full work capacity yet no significant congestion
  • values > 2.0 indicate overload

Definition at line 301 of file scheduler.hpp.

References LoadController::effectiveLoad().

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◆ seedCalcStream()

void seedCalcStream ( Job  planningJob,
ManifestationID  manID = ManifestationID(),
FrameRate  expectedAdditionalLoad = FrameRate(25) 
)
inline

Set the Scheduler to work on a new CalcStream.

Parameters
planningJoba »meta-Job« to schedule a chunk of render-Jobs.
manID(optional) a manifestation-ID to be enabled for processing
Note
the planningJob will be dispatched immediately now, which typically will cause its dispatch in the current thread (but that is not guaranteed). The deadline is also set automatically to a very large leeway (1/10 sec), and the new planning job is marked as compulsory — implying that the Scheduler will trigger emergency if this deadline can not be met. Emergency will cause all PlayProcess to be paused.
Remarks
it is up to the planning instance to use this mechanism properly; the idea is to place follow-up jobs repeatedly, always to define the next chunk of work jobs. If a ManifestationID is given, then obviously the work jobs must use the same ID, since jobs with an ID not explicitly enabled will be silently discarded (unless the ID is zero, which is always implicitly enabled). Moreover, the recommendation is to start planning with at least 20ms of remaining headroom, to ensure smooth allocation of capacity.

Definition at line 327 of file scheduler.hpp.

References SchedulerInvocation::activate(), ActivityLang::announceLoad(), and SchedulerCommutator::requireGroomingTokenHere().

Referenced by TestChainLoad< maxFan >::ScheduleCtx::continuation().

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◆ defineSchedule()

ScheduleSpec defineSchedule ( Job  job)
inline

Render Job builder: start definition of a schedule to invoke the given Job.

Use the functions on the returned builder to fill in the details of the schedule; defining a start point and a deadline is mandatory. Issue this schedule then by invoking post()

Warning
the deadline is also used to manage the allocation.

Definition at line 366 of file scheduler.hpp.

Referenced by TestChainLoad< maxFan >::ScheduleCtx::continuation(), and TestChainLoad< maxFan >::ScheduleCtx::disposeStep().

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◆ postChain()

void postChain ( ActivationEvent  actEvent)
inlineprivate

Enqueue for time-bound execution, possibly dispatch immediately.

This is the »main entrance« to get some Activity scheduled.

Parameters
actEventthe Activity, start time and deadline and optionally further context information

Definition at line 617 of file scheduler.hpp.

References SchedulerCommutator::postChain().

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◆ handleDutyCycle()

void handleDutyCycle ( Time  now,
bool  forceContinuation = false 
)
inlineprivate

»Tick-hook« : code to maintain sane running status.

This function will be invoked regularly while the scheduler is actively processing; in fact this function determines when the scheduler falls empty and can be shut down — and thus regular invocation is equivalent to running state. Code for all kinds of status updates, low-level clean-up and maintenance work related to the building blocks of the scheduler shall be added here. It will be invoked from within some (random) worker thread, frequently enough for humans to seem like an immediate response, but with sufficient large time period to amortise even slightly more computational expensive work; IO and possibly blocking operations should be avoided here though. Exceptions emanating from here will shut down the engine.

Parameters
forceContinuationwhether a follow-up DutyCycle must happen, irrespective if the queue has still further entries. Used on first Tick-Cycle directly after ignition, which is then also shortened (to improve scheduling precision)

Definition at line 644 of file scheduler.hpp.

References ActivityLang::createTick(), ActivityLang::discardBefore(), vault::gear::anonymous_namespace{scheduler.hpp}::DUTY_CYCLE_PERIOD, vault::gear::anonymous_namespace{scheduler.hpp}::DUTY_CYCLE_TOLERANCE, SchedulerInvocation::feedPrioritisation(), SchedulerInvocation::isOutdated(), SchedulerInvocation::isOutOfTime(), SchedulerCommutator::postChain(), SchedulerInvocation::pullHead(), SchedulerCommutator::requireGroomingTokenHere(), LoadController::updateState(), and vault::gear::anonymous_namespace{load-controller.hpp}::WORK_HORIZON.

Referenced by Scheduler::ExecutionCtx::tick().

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◆ handleWorkerTermination()

void handleWorkerTermination ( bool  isFailure)
inlineprivate

Callback invoked whenever a worker-thread is about to exit.

Parameters
isFailuereif the exit was caused by uncaught exception

Definition at line 680 of file scheduler.hpp.

References LoadController::markWorkerExit().

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◆ maybeScaleWorkForce()

void maybeScaleWorkForce ( Time  startHorizon)
inlineprivate

Hook invoked whenever a new task is passed in.

Ensures that the Scheduler is in running state and possibly steps up the WorkForce if not yet running at full computation power.

Note
the capacity scales down automatically when some workers fall idle for extended time (> 2sec).

Definition at line 697 of file scheduler.hpp.

References LoadController::ensureCapacity().

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◆ triggerEmergency()

void triggerEmergency ( )
inlineprivate

Trip the emergency brake and unwind processing while retaining all state.

Todo:
as of 4/2024 it is not clear what Scheduler-Emergency actually entails; thus it can not be determined at which level of the component the handler must reside, and how it can be reached. Notably there exists a situation in SchedulerCommutatior::findWork(), where emergency can happen, yet in its current configuration, the Layer-2 has no access to the top-level Scheduler component. /////////////////////////////////////////////////TICKET #1362 : where to handle Scheduler-Emergency

Definition at line 715 of file scheduler.hpp.

◆ connectMonitoring()

LoadController::Wiring connectMonitoring ( )
inlineprivate

connect state signals for use by the LoadController

Definition at line 392 of file scheduler.hpp.

References Config::COMPUTATION_CAPACITY, and vault::gear::test::anonymous_namespace{work-force-test.cpp}::setup().

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The documentation for this class was generated from the following file: