Lumiera  0.pre.03
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source.hpp File Reference

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Description

Processing node to read media data.

The render engine node network is activated by _"pulling"_ from the exit nodes. Recursively, any rendering calculations will eventually hit a engine::Source node, to retrieve existing (raw) media data

Todo:
this file is there since the very first code generation steps at start of the Lumiera project. It is not yet clear if those source reading nodes will indeed be ProcNode subclasses, or rather specifically configured processing nodes...

Definition in file source.hpp.

Classes

class  Source
 Source Node: represents a media source to pull data from. More...
 

Namespaces

 steam
 Steam-Layer implementation namespace root.
 
 steam::engine
 Lumiera's render engine core and operational control.