Lumiera  0.pre.03
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segment.cpp
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1 /*
2  Segment - Segment of the timeline for rendering.
3 
4  Copyright (C) Lumiera.org
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7  This program is free software; you can redistribute it and/or
8  modify it under the terms of the GNU General Public License as
9  published by the Free Software Foundation; either version 2 of
10  the License, or (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21 * *****************************************************/
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33 
34 namespace steam {
35 namespace fixture {
36 
41 }} // namespace steam::fixture
Core abstraction: completely resolved placement of an MObject Within the session model, all media objects are attached with the help of mobject::Placement elements.
Building block of the backbone of the low-level (render node) model.
Steam-Layer implementation namespace root.