Lumiera  0.pre.03
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backend Namespace Reference

Namespaces

 engine
 
 test
 

Typedefs

typedef struct nobug_flag * NoBugFlag
 

Classes

struct  ChanDesc
 Description of one channel found in a media file; result of querying the channel. More...
 
struct  EngineFacade
 Interface to the backend layer (render engine subsystem): Global access point for starting the render engine subsystem and for defining the public interface(s) for talking with the engine. More...
 
class  EngineSubsysDescriptor
 
class  MediaAccessFacade
 Interface to the backend layer: provides functions for querying (opening) a media file, detecting the channels or streams found within this file etc. More...
 
struct  MediaDesc
 Descriptor holding the global information record required for further handling this kind of media within Lumiera. More...
 
struct  NetNodeFacade
 Interface to the backend layer (renderfarm node): Global access point for starting a server listening on a TCP port and accepting render tasks. More...
 
class  NetNodeSubsysDescriptor
 
class  RealClock
 Convenience frontend to access the current wall clock time. More...
 
struct  ScriptRunnerFacade
 Interface to the backend layer (script runner): Global access point for starting a script within Lumiera application context. More...
 
class  ScriptRunnerSubsysDescriptor
 
class  Thread
 A thin convenience wrapper for dealing with threads, as implemented by the threadpool in the backend (based on pthread). More...
 
class  ThreadJoinable
 Variant of the standard case, allowing additionally to join on the termination of this thread. More...
 

Typedef Documentation

typedef struct nobug_flag* NoBugFlag

Definition at line 65 of file thread-wrapper.hpp.