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enginefacade.cpp File Reference

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Description

Subsystem descriptor and configuration for the render engine.

This is the implementation part to manage render engine lifecycle as a Subsystem of the whole application.

Todo:
placeholder/draft as of 1/2017
See also
main.cpp

Definition in file enginefacade.cpp.

#include "backend/enginefacade.hpp"
#include "lib/depend.hpp"
#include <string>

Classes

class  EngineSubsysDescriptor
 

Namespaces

 backend