Lumiera  0.pre.03
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Play::Controller Member List

This is the complete list of members for Play::Controller, including all inherited members.

activate(steam::play::PlayProcess *impl, DEL whenDead)Handle< steam::play::PlayProcess >inline
activate(shared_ptr< steam::play::PlayProcess > const &impl)Handle< steam::play::PlayProcess >inline
activate(shared_ptr< steam::play::PlayProcess > &&impl) (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inline
adjustSpeed(double)Play::Controller
close()Handle< steam::play::PlayProcess >inline
controlDuration(time::Control< time::Duration > &ctrl) (defined in Play::Controller)Play::Controller
controlLooping(time::Control< time::TimeSpan > &ctrl) (defined in Play::Controller)Play::Controller
controlPlayhead(time::Control< time::Time > &ctrl) (defined in Play::Controller)Play::Controller
getQuality() const (defined in Play::Controller)Play::Controller
getSpeed() const (defined in Play::Controller)Play::Controller
go(time::Time)Play::Controller
Handle()=defaultHandle< steam::play::PlayProcess >
Handle(steam::play::PlayProcess *imp)Handle< steam::play::PlayProcess >inlineexplicit
Handle(Handle const &r)=default (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >
Handle(Handle &&rr)=default (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >
Handle(shared_ptr< Y > const &r) (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inlineexplicit
Handle(shared_ptr< Y > &&srr) (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inlineexplicit
Handle(weak_ptr< Y > const &wr) (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inlineexplicit
Handle(unique_ptr< Y > &&urr) (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inlineexplicit
impl() const (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inlineprotected
is_playing() const (defined in Play::Controller)Play::Controller
is_scrubbing() const (defined in Play::Controller)Play::Controller
isValid() const (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inline
operator bool() const (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inlineexplicit
operator weak_ptr< steam::play::PlayProcess >() const (defined in Play::Controller)Play::Controller
operator=(Handle const &r)=default (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >
operator=(Handle &&rr)=default (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >
operator=(shared_ptr< Y > const &sr) (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inline
operator=(shared_ptr< Y > &&srr) (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inline
operator=(unique_ptr< Y > &&urr) (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >inline
play(bool)Play::Controller
scrub(bool)Play::Controller
setQuality(uint) (defined in Play::Controller)Play::Controller
SmPtr typedef (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >protected
smPtr_ (defined in Handle< steam::play::PlayProcess >)Handle< steam::play::PlayProcess >protected
useProxyMedia(bool) (defined in Play::Controller)Play::Controller
usesProxy() const (defined in Play::Controller)Play::Controller