Lumiera  0.pre.03
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builderfacade.cpp
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1 /*
2  BuilderFacade - Facade and service access point for the Builder Subsystem
3 
4  Copyright (C) Lumiera.org
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7  This program is free software; you can redistribute it and/or
8  modify it under the terms of the GNU General Public License as
9  published by the Free Software Foundation; either version 2 of
10  the License, or (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21 * *****************************************************/
22 
23 
32 
33 namespace steam {
34 namespace mobject {
35 
36  using session::Fixture;
37 
38  LUMIERA_ERROR_DEFINE (BUILDER_LIFECYCLE, "Builder activated while in non operational state");
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40 
41 
46  Fixture&
48  {
49  UNIMPLEMENTED ("build the builder...");
50  }
51 
52 
53 
54 }} // namespace mobject
Backbone data structure of the low-level render node model The fixture defines the boundary between t...
session::Fixture & rebuildFixture()
Main Operation of the Builder: rebuild the low-level model based on the current contents of the Sessi...
Steam-Layer implementation namespace root.
Steam-Layer Facade: access to the Builder.
#define LUMIERA_ERROR_DEFINE(err, msg)
Definition and initialisation of an error constant.
Definition: error.h:80