Lumiera  0.pre.03
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buffer-local-key.hpp File Reference

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Description

A marker data type used in metadata / buffer management of the render engine.

Definition in file buffer-local-key.hpp.

#include "lib/error.hpp"
#include "lib/hash-value.h"
#include <boost/functional/hash.hpp>

Classes

class  LocalKey
 an opaque ID to be used by the BufferProvider implementation. More...
 
union  LocalKey::OpaqueData
 

Namespaces

 steam
 Steam-Layer implementation namespace root.
 
 steam::engine
 Lumiera's render engine core and operational control.
 

Class Documentation

◆ steam::engine::LocalKey::OpaqueData

union steam::engine::LocalKey::OpaqueData
Class Members
uint64_t _as_number
void * _as_pointer
+ Collaboration diagram for LocalKey::OpaqueData: